4.3.15
Exists Has Maybe the Fastest Check-Out Point Ever
I think people are generally familiar with the 'Check-Out-Point' in horror movies, the moment in the film where the characters' actions diverge so completely from any human behaviour or experience that relating to them becomes impossible. Exists, the found-footage Bigfoot movie from Eduardo Sanchez (but not Daniel Myrick) has one of the earliest check-out points I've ever encountered, a mere 4 minutes into the film.
Here's some context - a group of twentysomethings are driving to a cabin in the woods. While one of them is screwing around and distracting the driver, they hit something in the road. Then, as they inspect the car for damage, they hear plaintive wails and crying from the woods. Loud, inhuman sounds that are, at the same time, not from any recognizable animal.
When they go back and check the footage of the accident, they discover this-
In the moment before they hit something, Bigfoot was walking on the side of the road next to the car.
So, at this point, they both A: have the best legitimate footage of Bigfoot anyone has ever gotten on film, and B: most likely ran over Bigfoot's child.
The only possible human reaction in that situation is to back the car up until there's room to turn around, and then to drive to civilization as quickly as possible, to do anything else would be suicidally stupid.
Naturally, they head for the Cabin in the Woods, and I check the H out of the film.
How did you forget such basic storytelling lessons, Eduardo? In the Blair Witch Project, the main characters don't know they're screwed until they're so far into the woods that there's nothing they can do about it.
I seriously can't believe this movie is from the same team that brought us Altered.
Here's some context - a group of twentysomethings are driving to a cabin in the woods. While one of them is screwing around and distracting the driver, they hit something in the road. Then, as they inspect the car for damage, they hear plaintive wails and crying from the woods. Loud, inhuman sounds that are, at the same time, not from any recognizable animal.
When they go back and check the footage of the accident, they discover this-
In the moment before they hit something, Bigfoot was walking on the side of the road next to the car.
So, at this point, they both A: have the best legitimate footage of Bigfoot anyone has ever gotten on film, and B: most likely ran over Bigfoot's child.
The only possible human reaction in that situation is to back the car up until there's room to turn around, and then to drive to civilization as quickly as possible, to do anything else would be suicidally stupid.
Naturally, they head for the Cabin in the Woods, and I check the H out of the film.
How did you forget such basic storytelling lessons, Eduardo? In the Blair Witch Project, the main characters don't know they're screwed until they're so far into the woods that there's nothing they can do about it.
I seriously can't believe this movie is from the same team that brought us Altered.
20.2.15
Game of Thrones and the Hollywood Atheist Conspiracy
For those who aren't theAvod viewers, the "Hollywood Atheist Conspiracy" is a blanket term I use to describe the frequent habit of entertainment industry types to massively underepresent the religiosity and superstitiousness of real people when creating characters for their products. This leads to the odd sight of horror movies in which the majority of characters don't believe in ghosts, except for a lone kook. This compares rather starkly to real demographic surveys, which suggests that a belief in ghosts is a commonplace opinion, with the skeptics being a small minority.
This tendency shows itself in other ways as well. Prominent atheist characters, sparseness of any religious characters unless the plot requires them, and a general lack of consideration to issues of belief and superstition. It even leads filmmakers and producers to shoehorn atheist messages into places where they have no logical or sensible reason for being. Which brings me, naturally to Game of Thrones.
This tendency shows itself in other ways as well. Prominent atheist characters, sparseness of any religious characters unless the plot requires them, and a general lack of consideration to issues of belief and superstition. It even leads filmmakers and producers to shoehorn atheist messages into places where they have no logical or sensible reason for being. Which brings me, naturally to Game of Thrones.
19.2.15
Production Can Be a Struggle, Folks
So I'm watching Scream Park, and we get to the part where one of the killbillies has to chop his way into a gift shop. Then this happens.
If you're wondering why that looks so strange, not unlike an FMV game from the mid-90s, it's because that's some truly iffy bluescreen you're looking at. Its seems that a condition placed on the filmmakers was that they not damage the amusement park's property at all, so this scene proved something of a challenge.
Also, here's a free tip - if you're framing straight at a set of glass doors like this, if you'd just open the door you want out of the way 90 degrees it would be effectively invisible. By pushing it as far as it would go, you've made it abundantly clear that there's an open door right there on the left of frame, right next to the fake one you've added in post.
If you're wondering why that looks so strange, not unlike an FMV game from the mid-90s, it's because that's some truly iffy bluescreen you're looking at. Its seems that a condition placed on the filmmakers was that they not damage the amusement park's property at all, so this scene proved something of a challenge.
Also, here's a free tip - if you're framing straight at a set of glass doors like this, if you'd just open the door you want out of the way 90 degrees it would be effectively invisible. By pushing it as far as it would go, you've made it abundantly clear that there's an open door right there on the left of frame, right next to the fake one you've added in post.
18.2.15
The Next Day: Scream Park Edition
The film Scream Park concerns an attempt by the owner of a theme park to arrange the murder of his staff in the hopes that the publicity surrounding the massacre will turn the park into a major tourist attraction. Setting aside whether or not this would work (the film seems to think it would), it's one of the most inept examples in recent memory of a film struggling to obtain a 'the killer wins' ending that I've ever seen.
These are the film's two survivors. Woman and her Boss. After a terrible struggle against some killbillies, Woman manages to save the day, while Boss hides in a closet the whole night. Then, right at the end of the movie, it's revealed that Boss was in on it all along, and murdered Woman's would-be boyfriend because he was romantically fixated on her.
The Two-Hundred-Twenty-Sixth Greatest Panel in the History of Comics
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7.1.15
The Two-Hundred-Twenty-First Greatest Panel in the History of Comics
Was there a fur shortage during the war? Did the army use furs for something? If you tell me that food or guns or rubber or steel will bring you a fortune during wartime, I'll sign off on that statement right away.
But furs? Really?
Am I horribly misinformed about the workings of stateside wartime grey-market commodities?
But furs? Really?
Am I horribly misinformed about the workings of stateside wartime grey-market commodities?
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